package com.ecity.table 
{
	/**
	 * ...
	 * @author ss
	 */
	public class Player extends TableDisplayObject 	{
		private var _index:int;
		private static const POSI:Array = [[500,660,0],[900,380,-90],[500,100,180],[100,380,90]];
		public function Player(index:int) {
			_index = index;
			this.x = POSI[index][0];
			this.y = POSI[index][1];
			this.rotation = POSI[index][2];
		}
	}

}